I'm currently an iOS developer at Econocom, where I focus on creating high-quality native mobile applications using Swift as the main programming language. For graphic development, I work with UIKit and SwiftUI.
In my professional career, I have had the opportunity to work on a variety of projects, ranging from small-scale applications to large-scale, complex projects that require significant attention to detail. I have even worked in other fields, such as QA automation in Java. I am always excited to take on new challenges and work as part of a team to deliver high-quality results that exceed client expectations.
In my free time, I enjoy exploring new technologies and creating sides projects that could have real-world applications. When I'm not at my desk, one of the things I enjoy most is taking photos.
Evolutionary development mainly for Iberdrola Clientes and Curenergía of the company Iberdrola.
During this stage, I trained and specialized in mobile application development for iOS, working with UIKit and some SwiftUI. I was responsible for analyzing, implementing, and executing a variety of tasks, ensuring a good user experience and providing high-quality solutions for the users of these iOS applications.
Automation of functional and unit tests for the international company Atradius In this project, the primary tools used were Java with Selenium for web-related testing and SoapUI for assessing REST API endpoints.
Additionally, I developed automation tests for Mutua Madrileña, utilizing the Robot Framework for terminal machine testing.
Internship contract focused on front-end development for specific interfaces, involving the application of design patterns like MVP and MVC, utilization of Alamofire for REST communication, and conducting unit tests.
Places is an application built entirely in SwiftUI following the MVVM pattern. It's objective is to consolidate key information about the destinations you visit, offering both concise and comprehensive details. This allows you to forego independent searches and instead concentrate on learning about and fully enjoying your travel destinations.
Crafting mesmerizing, customizable gradient wallpapers and lock screens for iOS. Tailor your designs by effortlessly switching between different main colors and background shades until you achieve your desired look. Additionally, you have the option to include or remove primary color rings with diverse gradients.
A website designed as a portfolio, comprising a page for a comprehensive person's description and their qualities, another page showcasing projects, and a final page featuring a contact form. The site is fully responsive, ensuring seamless adaptation to various computer and mobile resolutions. Notably, this project marked my initial foray into JavaScript and React development.
2D platformer game developed in Unity for Android, Windows, and Linux devices. Kailius is a highly entertaining game that challenges your skills. It features multiple progressively challenging levels and two primary missions that boost your score upon completion. Kailius draws inspiration from the aesthetics of classic 8-bit RPGs, showcasing PixelArt graphics.
Kailius is published on GitHub and Google Play
An application was created to explore the diverse authentication methods offered by Firebase, including Google account integration and conventional registration with database usage. Additionally, I used it to increase knowledge in interface design techniques.
Mobile application for scanning QR codes and barcodes to gain knowledge about Google's GMS API for Android devices.